UnityTransport..::..OnMessageReceived Method
Invokes the message received event with the provided client and data if the event has subscribers.
Namespace:
com.onlineobject.objectnetAssembly: ObjectNetAPI (in ObjectNetAPI.dll)
Syntax
public void OnMessageReceived( ITransportClient client, byte[] data )
Parameters
- client
- Type: com.onlineobject.objectnet..::..ITransportClient
The client from which the message was received.
- data
- Type: array<Byte>[]()[][]
The data received from the client.