NetworkServerMode Enumeration
Defines the modes in which a network server can operate.
Namespace:
com.onlineobject.objectnetAssembly: ObjectNetAPI (in ObjectNetAPI.dll)
Members
| Member name | Description | |
|---|---|---|
| Relay | Relay mode where the server acts as a relay point between clients. | |
| Embedded | Embedded mode where the server is embedded within the client application. | |
| Authoritative | Authoritative mode where the server has the authority over game logic and state. | |
| ClientOnly | ClientOnly mode where the application acts solely as a client without any server capabilities. |

