Defines the mode for spawning networked objects in the game world.
Namespace:
com.onlineobject.objectnet
Assembly:
ObjectNetAPI (in ObjectNetAPI.dll)
public enum NetworkSpawnPositionMode
| Member name | Description |
---|
| Fixed |
Indicates that networked objects should spawn at a fixed position.
|
| Multiple |
Indicates that networked objects can spawn at multiple predefined positions.
|
| Dynamic |
Indicates that the spawn position for networked objects is determined dynamically at runtime.
|