NetworkPrefabsManager Class
Manages network prefabs for a multiplayer game.
This class is expected to hold functionality to handle the instantiation,
management, and possibly the synchronization of prefabs across a network.
It inherits from MonoBehaviour, so it can be attached to a GameObject in Unity.
Namespace:
com.onlineobject.objectnetAssembly: ObjectNetAPI (in ObjectNetAPI.dll)
Inheritance Hierarchy
Object
Component
Behaviour
MonoBehaviour
com.onlineobject.objectnet..::..NetworkPrefabsManager