com.onlineobject.objectnet Namespace

NetworkPrefabsManager Class

Manages network prefabs for a multiplayer game. This class is expected to hold functionality to handle the instantiation, management, and possibly the synchronization of prefabs across a network. It inherits from MonoBehaviour, so it can be attached to a GameObject in Unity.

Namespace:  com.onlineobject.objectnet
Assembly:  ObjectNetAPI (in ObjectNetAPI.dll)

Syntax


public class NetworkPrefabsManager : MonoBehaviour

Inheritance Hierarchy


Object
  Object
    Component
      Behaviour
        MonoBehaviour
          com.onlineobject.objectnet..::..NetworkPrefabsManager