UnityTransport..::..OnClientConnected Method
Invokes the client connected event with the provided client if the event has subscribers.
Namespace:
com.onlineobject.objectnetAssembly: ObjectNetAPI (in ObjectNetAPI.dll)
Syntax
public void OnClientConnected( ITransportClient client )
Parameters
- client
- Type: com.onlineobject.objectnet..::..ITransportClient
The client that has connected.