com.onlineobject.objectnet Namespace

NetworkManager..::..HasMasterPlayer Method

Checks if there is a master player in the specified lobby.

Namespace:  com.onlineobject.objectnet
Assembly:  ObjectNetAPI (in ObjectNetAPI.dll)

Syntax


public bool HasMasterPlayer(

	ushort lobby

)

Parameters

lobby
Type: UInt16
The lobby ID to check, default is 0.

Return Value

True if a master player exists in the lobby, otherwise false.