com.onlineobject.objectnet Namespace

NetworkManager..::..ConfirmPlayerCreatedOnClient Method

Confirms that a player object has been created on the client side and performs initial setup.

Namespace:  com.onlineobject.objectnet
Assembly:  ObjectNetAPI (in ObjectNetAPI.dll)

Syntax


public void ConfirmPlayerCreatedOnClient(

	IClient client,

	int networkId

)

Parameters

client
Type: com.onlineobject.objectnet..::..IClient
The client interface representing the connected client.
networkId
Type: Int32
The network identifier for the player object.