INetworkContainer..::..IsRegistered Method
Overload List
| Name | Description | |
|---|---|---|
|
|
IsRegistered(INetworkElement) |
Checks if a network element is registered with the container.
|
|
|
IsRegistered(GameObject) |
Checks if a GameObject is associated with a registered network element.
|
|
|
IsRegistered(Int32) |
Checks if a network ID is associated with a registered network element.
|
|
|
IsRegistered(UInt16) |
Checks if a player ID is associated with a registered network element.
|

