com.onlineobject.objectnet Namespace

UILobbyActivation Methods

The UILobbyActivation type exposes the following members.

Methods


  Name Description
Public method ClientConnectedOnRelay
Called when a client has successfully connected to the relay server. Activates the Lobby GameObject if connected to the lobby server.
Public method LobbyCreationError
Called when there is an error during the lobby creation process. Throws an exception with the provided reason.
Public method LobbyCreationSucess
Called when the lobby creation process is successful. Logs the lobby ID and deactivates the Lobby GameObject.
Public method LobbyJoinSucess
Called when successfully joining a lobby. Logs the lobby ID and deactivates the Lobby GameObject.