UILobbyActivation Methods
The UILobbyActivation type exposes the following members.
Methods
Name | Description | |
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ClientConnectedOnRelay |
Called when a client has successfully connected to the relay server.
Activates the Lobby GameObject if connected to the lobby server.
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LobbyCreationError |
Called when there is an error during the lobby creation process.
Throws an exception with the provided reason.
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LobbyCreationSucess |
Called when the lobby creation process is successful.
Logs the lobby ID and deactivates the Lobby GameObject.
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LobbyJoinSucess |
Called when successfully joining a lobby.
Logs the lobby ID and deactivates the Lobby GameObject.
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