com.onlineobject.objectnet Namespace

UILobbyActivation..::..ClientConnectedOnRelay Method

Called when a client has successfully connected to the relay server. Activates the Lobby GameObject if connected to the lobby server.

Namespace:  com.onlineobject.objectnet.integration
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll)

Syntax


public void ClientConnectedOnRelay(

	IClient client

)

Parameters

client
Type: com.onlineobject.objectnet..::..IClient
The client that connected to the relay.