UILobbyActivation..::..ClientConnectedOnRelay Method
Called when a client has successfully connected to the relay server.
Activates the Lobby GameObject if connected to the lobby server.
Namespace:
com.onlineobject.objectnet.integrationAssembly: Assembly-CSharp (in Assembly-CSharp.dll)
Syntax
Parameters
- client
- Type: com.onlineobject.objectnet..::..IClient
The client that connected to the relay.