ScaleNetwork Methods
The ScaleNetwork type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
|   | ComputeActive | 
   Computes the active state of the network entity and flags it for update if the scale has changed significantly.
    | 
|   | ComputePassive | 
   Computes the passive state of the network entity, initializing or updating the scale of the associated game object.
    | 
|   | Extract | 
   Extracts the scale from the data stream and applies it to the network entity.
    | 
|   | GetPassiveArguments | 
   Gets the current scale arguments for passive synchronization.
    | 
|   | SynchonizeActive | 
   Synchronizes the active state by writing the scale to the data stream.
    | 
|   | SynchonizePassive | 
   Synchronizes the passive state by updating the scale from the data.
    | 
 
                     
                 
                
                 
                 
                 
                
