com.onlineobject.objectnet Namespace

ScaleNetwork Members

The ScaleNetwork type exposes the following members.

Constructors


  Name Description
Public method ScaleNetwork()()()()
Default constructor initializing the ScaleNetwork with all axes enabled.
Public method ScaleNetwork(Boolean, Boolean, Boolean)
Constructor that allows enabling or disabling synchronization for each axis.
Public method ScaleNetwork(INetworkElement)
Constructor that initializes the ScaleNetwork with a network object.

Methods


  Name Description
Public method ComputeActive
Computes the active state of the network entity and flags it for update if the scale has changed significantly.
Public method ComputePassive
Computes the passive state of the network entity, initializing or updating the scale of the associated game object.
Public method Extract
Extracts the scale from the data stream and applies it to the network entity.
Public method GetPassiveArguments
Gets the current scale arguments for passive synchronization.
Public method SynchonizeActive
Synchronizes the active state by writing the scale to the data stream.
Public method SynchonizePassive
Synchronizes the passive state by updating the scale from the data.