UnityClient Methods
The UnityClient type exposes the following members.
Methods
Name | Description | |
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Connect |
Initiates a connection to the server using the configured IP and port.
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Destroy |
Disposes of the network driver if it has been created.
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GetConnection |
Gets the current network connection for this client.
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Initialize |
Initializes the client, calling the base class initialization method.
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IsConnected |
Checks if the client is currently connected to the server.
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IsConnectionInProgress |
Checks if the connection is currently in the process of connecting.
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IsConnectionLost |
Determines if the connection was lost since the last check.
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Process |
Processes network events such as sending and receiving messages, and handles connection state changes.
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SetConnection |
Sets the network connection for this client.
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