NetworkChildsReference Methods
The NetworkChildsReference type exposes the following members.
Methods
Name | Description | |
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Collect |
Collects child GameObjects and their respective delay times for later processing.
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DisableChilds |
Immediately disables all child GameObjects that are not set to be delayed.
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EnableChilds |
Enables all child GameObjects based on their original active state before disabling.
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GetPlayer |
Gets the player interface reference.
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SetPlayer |
Sets the player interface reference.
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