CustomPlayer Members
The CustomPlayer type exposes the following members.
Methods
Name | Description | |
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ActiveAwake |
Active Awake is executed when objects on Active mode Awake
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ActiveFixedUpdate |
Active FixedUpdate is executed every physics frame for Active object
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ActiveLateUpdate |
Active LateUpdate is executed every frame after Update for Active object
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ActiveStart |
Active Start is executed when objects on Active mode Start
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ActiveUpdate |
Active Update is executed every frame for Active object
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OnNetworkStarted |
This event is called when Network features starts
Note : This event is controlled internally by framework and ensure that
network is up and running
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PassiveAwake |
Active Awake is executed when objects on Passive mode Awake
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PassiveFixedUpdate |
Passive FixedUpdate is executed every physics frame for Passive object
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PassiveLateUpdate |
Passive LateUpdate is executed every frame after Update for Passive object
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PassiveStart |
Passive Start is executed when objects on Passive mode Start
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PassiveUpdate |
Passive Update is executed every frame for Passive object
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Start | |
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Update |