com.onlineobject.objectnet Namespace

NetworkContainerBase Members

The NetworkContainerBase type exposes the following members.

Constructors


  Name Description
Public method NetworkContainerBase
Constructor that initializes the network container and sets up core callbacks.

Methods


  Name Description
Public method GetElement(GameObject)
Retrieves the network element associated with the given GameObject.
Public method GetElement(Int32)
Retrieves the network element associated with the given network ID.
Public method GetElement(UInt16)
Retrieves the network element associated with the given player ID.
Public method GetElements
Retrieves all registered network elements.
Public method HasEvent
Checks if any registered event manager has the specified event code.
Public method InvokeEvent
Invokes a network event by its event code, passing the data stream to the event manager.
Public method IsRegistered(INetworkElement)
Checks if the network element is registered using its network ID.
Public method IsRegistered(GameObject)
Checks if the GameObject is registered as a network element.
Public method IsRegistered(UInt16)
Checks if a player is registered using their player ID.
Public method IsRegistered(Int32)
Checks if a network element is registered using its network ID.
Public method Register
Registers a network element with the container.
Public method RegisterEventsManager
Registers an event manager to the network system.
Public method UnRegister(INetworkElement)
Unregisters a network element from the container.
Public method UnRegister(Int32)
Unregisters a network element from the container by its network ID.
Public method UnRegisterEventsManager
Unregisters an event manager from the network system.
Public method UpdateNetworkId
Updates the source network ID for the container.