EventReference Members
The EventReference type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() |
EventReference |
Initializes a new instance of the EventReference class.
|
Methods
Name | Description | |
---|---|---|
![]() |
GetEventComponent |
Gets the MonoBehaviour component that contains the event method.
|
![]() |
GetEventMethod |
Gets the name of the method to be invoked for the event.
|
![]() |
GetEventTarget |
Gets the target GameObject for the event.
|
![]() |
IsEditorVisible |
Determines whether the event reference is visible in the editor.
|
![]() |
SetEditorVisible |
Sets the visibility of the event reference in the editor.
|
![]() |
SetEventComponent |
Sets the MonoBehaviour component that contains the event method.
|
![]() |
SetEventMethod |
Sets the name of the method to be invoked for the event.
|
![]() |
SetEventTarget |
Sets the target GameObject for the event.
|