com.onlineobject.objectnet Namespace

AnimationNetwork Members

The AnimationNetwork type exposes the following members.

Constructors


  Name Description
Public method AnimationNetwork()()()()
Default constructor for the AnimationNetwork.
Public method AnimationNetwork(INetworkElement)
Constructor for the AnimationNetwork with a specified network object.

Methods


  Name Description
Public method ComputeActive
Computes and updates the active state of the AnimationNetwork.
Public method ComputePassive
Computes the passive state of the animation, initializing the animator if necessary, and synchronizing animation states based on the current synchronization type.
Public method Extract
Extracts and updates the animation data from a data stream.
Public method getAnimator
Gets the Animator component associated with this AnimationNetwork.
Public method GetPassiveArguments
Retrieves the current animation data for passive synchronization.
Public method SetDefaultStatus
Sets the default status for the AnimationNetwork.
Public method SetLayerCount
Sets the number of layers in the Animator.
Public method SetSyncronizationMode
Sets the synchronization mode for the AnimationNetwork.
Public method SynchonizeActive
Synchronizes the active state of the animation by writing the current animation data to a data stream.
Public method SynchonizePassive
Synchronizes the passive state of the animation by updating the animation data based on the received packet.