Step 5 - Player Prefab
Network Prefabs shall list all your network prefabs, including :
- NPC
- Weapons
- Artifacts
- Other Players
- Vehicles
- And everything that shall be spawned on all clients
Nonetheless, you still need to tell to ObjectNet what of those prefabs represents your player, now you going to define which prefab is the player of your game.
There are a lot of options regard how to spawn your player, to know more about read the Player Prefab section.
Find the "Player Prefab" option on NetworkManager and check it ( a bunch of options shall appear as below ).
Even having many options we will keep it simple and only draw the "BasicPlayer" prefab to the field.
You need to use the same prefab defined on Step 4 - Network Prefabs.