Multiple Positions allow to spawn players into different positions according to a provided list of possible positions.



The system will perform a random rounding robin algorithm to select the next position to spawn, which means that the next player will not be spawned at the same position as the previous one.


When all positions are used, the system will restart his list and start to spawn from scratch.


This ensures that no one player will be close to another and all possible position has players spawned.