Embedded mode is a mode where one player starts a server at the same time when he will also be a player.


The following design illustrates how this works from a topology point of view.



This mode allows to any player be a server of the game, at the same time that they can be another player. This means that when a player starts a server he will always enter the game being another player.


To use the Embedded mode you must ensure that the "Embedded" option is selected on NetworkManager.