ObjectNet allows users to decide how much time the server will take to detect when the client disconnects from the server. This option can be useful to not disconnect the client when the connection is lost and reconnected in a short period of time due to some network problem.


ObjectNet when using OnlineObjectTranport implements a keep-alive message to detect if the client is still connected to the server, when this message does not arrive after this period of time the system assumes that this client was disconnected.



To update this value you need to slide the horizontal according to the desired value, and each unity represents 1 second on time.