Open scene "22 - Authoritative" under examples scene folder.



Ensure that following option if correctly, if not, change it.


  1. "Embedded" or "Client Only" must be selected. On this example we will select "Embedded".



  1. "Enable Lobby support" in unchecked



  1. "Client" or "Manual" connection type shall be flagged



  1. Now you need to switch you project to the selected platform target, on this case we going to use "Windows, Mac, Linux"


       


  1. After finished a "Build" option shall appear


       


  1. Build server mode into a separated folder ( It's important separate Game build from Server build )



  1. No run the compiled game



  1. The game shall start


       


  1. A window shall appear to allow to create or enter into a lobby


                    


  1. If you wish to list current lobbies, you need to click on "Refresh Lobbies" and then click into join on the selected lobby


       


  1. Player must be spawned on scene


       


  1. Player will be connected at Server