Building Client
Open scene "20 - Relay" under examples scene folder.

Ensure that following option if correctly, if not, change it.
- "Embedded" or "Client Only" must be selected. On this example we will select "Embedded".
 

- "Enable Lobby support" in unchecked
 

- "Client" or "Manual" connection type shall be flagged
 

- Now you need to switch you project to the selected platform target, on this case we going to use "Windows, Mac, Linux"
 
        
- After finished a "Build" option shall appear
 
        
- Build server mode into a separated folder ( It's important separate Game build from Server build )
 

- No run the compiled game
 

- The game shall start
 
        
- Player must be spawned on scene
 
        
- Player will be connected at Server
 
