NetworkThreadDispatcher Members
The NetworkThreadDispatcher type exposes the following members.
Methods
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Enqueue(IEnumerator) |
Enqueues an IEnumerator action to be executed as a coroutine.
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Enqueue(IEnumerator, Single) |
Enqueues an IEnumerator action to be executed as a coroutine after a delay.
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Enqueue(Action) |
Enqueues an Action to be executed, potentially as a coroutine if configured.
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Enqueue(Action, Single) |
Enqueues an Action to be executed after a delay, potentially as a coroutine if configured.
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EnqueueAsync |
Enqueues an Action to be executed asynchronously and returns a Task representing the operation.
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FixedUpdate |
Unity's FixedUpdate method called at a fixed time interval. Handles network clock updates and synchronization.
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GetConnection |
Abstract method to get the network transport for a specific connection type.
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GetNetworkingMode |
Abstract method to get the networking mode.
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GetSendRate |
Abstract method to get the send rate for network synchronization.
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HasConnection |
Abstract method to check if there is a connection of a specific type.
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Update |
Unity's Update method called every frame. Handles immediate execution of actions and delayed actions.
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