NetworkBehaviour Members
The NetworkBehaviour type exposes the following members.
Methods
Name | Description | |
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InitializeSynchonizedFields |
Initializes all synchronized fields based on their types.
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InternalNetworkAwake |
Called when the network object is awakened. Executes different initialization
methods based on the current behavior mode (Active or Passive).
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InternalNetworkFixedUpdate |
Called every fixed framerate frame. Executes different fixed update methods
based on the current behavior mode (Active or Passive).
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InternalNetworkLateUpdate |
Called after all Update functions have been called. Executes different late
update methods based on the current behavior mode (Active or Passive).
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InternalNetworkStart |
Called when the network object is started. Executes different start methods
based on the current behavior mode (Active or Passive).
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InternalNetworkUpdate |
Called every frame to update the network object. Executes different update
methods based on the current behavior mode (Active or Passive).
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OnDespawned |
Called when the network object is despawned. Invokes the corresponding method.
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OnMessageReceived |
Called when a message is received from the network.
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OnNetworkStarted |
Virtual method to be overridden by derived classes to perform actions when the network starts.
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OnSpawned |
Called when the network object is spawned. Invokes the corresponding method
and triggers the network start event for passive execution.
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RegisterSynchonizedField |
Registers a field to be synchronized if it is not already registered.
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StartNetwork |
Starts the network behavior and collects method implementations.
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Fields
Name | Description | |
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onDespawned | ||
onDespawnedOnServer | ||
onMessageReceived | ||
onSpawned | ||
onSpawnedOnServer |