I'm planing to finish as soon as possible
Road Map
Of course that i'm always wondering about the release date, but nobody remember about delay in a good game but everybody forget a bad game.
1. Prototype
Create an prototype to ensure that selected engine can create the game as designed.
2. Road Drawing
Create road builder system to allwo to create roads procedurally.
3.Physics
Create custom vehicle Physics in order to adjust desired gameplay
4.A.I.
Implement Artificial Inteligente for the other player's.
5. Progression
How the game will progress from a point of view to inprove vehicle during history mode.
6.Weapons
Design, and create weapons, define damage balance
7.User Interface
Design the user interface, define colors and create way to navigate between levels.
8. Save System
Implement save system to allow multiple save slots,.
9.Split Screen
Prepare game to allow split screens from multiple players.
10.Vehicles
Design and modeling all vehicles.
11.Tracks
Design and build all tracks.
12.Level Progress
Create level progress and separate track according levels
13.Optimize
Test and optimize game on different hardware and environments
14.Alpha Tests
Test game progress, physics elements on different levels
15. Adjust
Adjust gameplay according Alpha Test results.
16.BackEnd
Integrate with backend service to support online profile and comunity
17.Multiplayer
Include MultiPlayer service to support online mutiplayer matches and friends connection.
18. Voice Chat
Include voice chat to allow user to chat during into the lobby and during the matche.
19.Beta Tests
Test adjust changes
Release on Steam!
I hope that this being the great day
Phase 2
But i will not stop here, in the next phases i'm planning to work in the
Console and Online Multiplayer support.
GREAT NEWS !!!!!
After re-evaluate i decided to include Multiplayer support into the initial release. Cheers :D
1.Design Server
Design and create server topology
2.Client
Add client code in order to allow muiltiplayer
3. Matches
Design how the online matches will work .
1.XBox
Under progress
2.Playstation
3. Nintendo
Under progress
Of course that support for consoles depends on outside factors and due authorization from manufacturers
In a far away Galaxy
I'm planning to release 9 planets, each planet with you own tracks and Bosses.
Quantana
A beautiful place where peace reigns, you may end up resting in peace
Amazo
A danger mash of jungles and roads
Hecaton
A place forgot by god, no rules and no mercy
Atlantis
Race tracks surrounded by water on all sides
Ibiza
Beach and sun, but you will not have time to enjoy
Polaris
Don't stand still or you will in risk being frozen
Volcano
Volcanic lava and fire under your feets
Technora
Light years in front of, they can use your technology against any opponents
Technora
Light years in front of, they can use your technology against any opponents
Avaiable Vehicle models
Invasor
T900
Salt
Pointer
Hibrid
Colossus
Jalopy
Rugged
FireFly
GT800
Interceptor
Who am i ?
Him i'm Arthur, it's a pleasure know you.
I'm a software engineer with more than 25 years of experiênce in many areas, In the last 16 years I'm dedicated to design and create mission-critical solutions for Railway Industries, I'm was born in Brazil but currently I'm living in Spain and working on a giant of this sector.
I've always been a game lover and I come from the old school of video games, and like many others, I always had a dream to create my own game, but for many reasons, I've always shifted this plan ( until now ).
I'm creating this game entirely alone from scratch and planning to keep it like that until finishing it. You have my word that I will finish this game and put my entire passion on this.
Unfortunately, I have only my free time to work on this, but don't worry, I don't sleep much :)
If you can contribute I would really appreciate it, even with only your attention and your honest opinion.
So please subscribe to my channel ( if you want ) and support me ( if you can ) and you can contribute by sharing this project with your friends, this helps a lot.
I wish you all the best,
Arthur
Any sugestions or questions please send and email to admin@onlineobject.net